Fixing the learning rule, and conditioning on the rise clock
Fixes an n-tuple update bug and adds rise-cycle context. The corrected learner remains too weak.
rejectedrecordedEach page here is one theory of how to choose a column, grouped by the technique it uses; the engines that play the games and the instruments that measure them live under Engines and Diagnostics.
Learn the value of a board from small cell patterns, each with its own lookup table, trained over millions of self-play moves.
Read the primer →No approach page matches that search.