#PlayerTypeVerified scoreMoves
1N-tuple tables, fair D3, 7 strata
ntuple-rl · public policy · 9/6/2026
Research →
ai554,510160
2N-tuple tables, fair D4, 7 strata
ntuple-rl · public policy · 9/6/2026
Research →
ai549,050160
3Rust fair D6, 7 strata
fair-expectimax · public policy · 9/2/2026
Research →
ai428,292120
4Gray throughput
extended-state policy · local artifact
Research →
ai245,69775
5Open-loop beam
heuristic-search · public policy · 8/22/2026
Research →
ai212,21365
6Greedy 1-ply
heuristic-search · public policy · 8/22/2026
Research →
ai207,95665
7Expectimax D2
fair-expectimax · public policy · 8/22/2026
Research →
ai191,98960
8TypeScript Expectimax D3
fair-expectimax · public policy · 8/22/2026
Research →
ai191,87360
9TypeScript Expectimax D4
fair-expectimax · public policy · 8/22/2026
Research →
ai191,87360
10Risk-sensitive D2
heuristic-search · public policy · 8/22/2026
Research →
ai160,23750
11MCTS
tree-search · public policy · 8/22/2026
Research →
ai158,18750
12Rollout H8
heuristic-search · public policy · 8/22/2026
Research →
ai122,52740
13Sparse expectimax D2
heuristic-search · public policy · 8/22/2026
Research →
ai120,96840

Computer policy leaderboard

Every autonomous policy plays the exact same predetermined rounds. The visible disc sequence is fixed by move number, and every gray disc hides a fixed value that takes its place when revealed. Two policies therefore face identical randomness on every move. How the benchmark works →

Playground evidence only. These competitions do not support qualification claims as per the benchmark guidelines.

#PolicyMeanMedianMinMaxMovesG02G01
1
MCTS
tree-search
Research →
177,856177,856158,187197,52455.0198k158k
2
Risk-sensitive D2
heuristic-search
Research →
175,062175,062160,237189,88752.5190k160k
3
Open-loop beam
heuristic-search
Research →
167,899167,899123,584212,21352.5124k212k
4
Gray throughputextended state
heuristic-search
Research →
165,610165,61085,522245,69752.586k246k
5
Greedy 1-ply
heuristic-search
Research →
155,797155,797103,638207,95650.0104k208k
6
Expectimax D2
fair-expectimax
Research →
148,703148,703105,416191,98947.5105k192k
7
Rollout H8
heuristic-search
Research →
131,700131,700122,527140,87342.5141k123k
8
Sparse expectimax D2
heuristic-search
Research →
112,831112,831104,694120,96837.5105k121k

Flow diagnostics

PolicyClears / moveReveals / moveMax chainCensoredIllegalCompute
MCTS1.69/ 2.40 target0.91/ 1.40 target7005.8s
Risk-sensitive D21.68/ 2.40 target0.85/ 1.40 target120010.0s
Open-loop beam1.63/ 2.40 target0.83/ 1.40 target6001.0s
Gray throughput1.66/ 2.40 target0.85/ 1.40 target7000.2s
Greedy 1-ply1.69/ 2.40 target0.87/ 1.40 target4001.4s
Expectimax D21.63/ 2.40 target0.87/ 1.40 target6006.7s
Rollout H81.38/ 2.40 target0.61/ 1.40 target6001.7s
Sparse expectimax D21.55/ 2.40 target0.81/ 1.40 target6000.6s

The 2.4 clears / 1.4 reveals per move figures are diagnostic targets from limited task-record runs, not proven thresholds. Click any score above to replay that game move by move.