Constructive planning
Rise-boundary option QD
A bounded prototype commits to a plan for a five-drop cycle and keeps the best plan of each behavioural type. It has never played a game.
Each page here is one theory of how to choose a column, grouped by the technique it uses; the engines that play the games and the instruments that measure them live under Engines and Diagnostics.
Plan a whole rise cycle toward a target board shape, so that later rises set off stacks prepared in advance.
Read the primer →Imagine several complete futures, plan each one as if it were certain, and average the plans.
Read the primer →No approach page matches that search.